Search found 15 matches

by AndrewBuxton
Mon Nov 01, 2010 2:26 am
Forum: MultiScatter
Topic: Request: Slope Slider
Replies: 0
Views: 4034

Request: Slope Slider

Hi,

Would it be possible to add a slope slider similar to Vue, whereby you can set the slider to say 60 degrees for example, and the multiscatter will only populate areas that are lss than this amount?
I.e on flat and slightly sloped areas not on vertical sides of a mountain for example.

Andrew
by AndrewBuxton
Fri Sep 24, 2010 5:58 pm
Forum: MultiScatter
Topic: Low Poly Trees
Replies: 1
Views: 2634

Low Poly Trees

Hi Guys, Currently im using the high poly trees, but the render time is a bit high for the masive scene im doing.. do you have any plans to make a set of trees like they use in CryEngine2 / CryEngine 3? They lok very good but are basically opacity mapped planes as sets of leaves. (i.e Modellled Trun...
by AndrewBuxton
Fri Sep 24, 2010 5:21 pm
Forum: MultiScatter
Topic: Render Settings
Replies: 1
Views: 2617

Render Settings

Need some advice as to what render settings to use in VRAY for Multiscatter, Light Cache kills Max if im using Multiscatter, IRMaps seems to take forever... what solution do you use normally? What solution did you use for your demo reel for Vray Scatter? Any tips and adivece would be appreciated. Do...
by AndrewBuxton
Thu Jan 21, 2010 3:15 am
Forum: Beta testing (finished)
Topic: MultiScatter bugs
Replies: 34
Views: 32202

Re: MultiScatter bugs

Setup: 24GB RAM, Dual Quad Core 2.4Ghz With Windows 7 Pro, Max 2009, VRAY Sp2 and Multiscatter 1.03 Scene renders up to 50k Trees if memory is set to "Static" with 18,000MB (Various types in the array) Anything over that and it gives an "Unhandled Exception Error, and max crashes / cl...
by AndrewBuxton
Fri Jan 15, 2010 5:24 pm
Forum: Beta testing (finished)
Topic: MultiScatter bugs
Replies: 34
Views: 32202

Re: MultiScatter bugs

V1.03
by AndrewBuxton
Fri Jan 15, 2010 4:28 pm
Forum: Beta testing (finished)
Topic: MultiScatter bugs
Replies: 34
Views: 32202

Re: MultiScatter bugs

Anyone having problems when using lots of trees? im not sure if its my setup or something.. whats the max trees anyone has tried with multiscatter (and no. of tree types in the scatter array) also any issues with the following render settings - Dynamic / Auto / Static? It seems i can only render (an...
by AndrewBuxton
Tue Dec 08, 2009 5:00 am
Forum: Beta testing (finished)
Topic: MultiScatter bugs
Replies: 34
Views: 32202

Re: MultiScatter bugs

I mean i used the Beta version for cracked SP2 as per this post by "Admin", but still getting same problem.

viewtopic.php?f=18&t=353#p868
by AndrewBuxton
Mon Dec 07, 2009 1:59 pm
Forum: Beta testing (finished)
Topic: MultiScatter bugs
Replies: 34
Views: 32202

Re: MultiScatter bugs

Im Gutted... It loads up fine, can select all the options, load all the proxies, pick meshes etc... but when it comes to rendering it just crashes with an Unhandled Exception error... and kicks me straight out of max without time to see the error line properly... Its defeinately coming up as a VRAY ...
by AndrewBuxton
Mon Dec 07, 2009 1:58 pm
Forum: Beta testing (finished)
Topic: Betatesting of Multiscatter
Replies: 12
Views: 14445

Re: Betatesting of Multiscatter

Im Gutted... It loads up fine, can select all the options, load all the proxies, pick meshes etc... but when it comes to rendering it just crashes with an Unhandled Exception error... and kicks me straight out of max without time to see the error line properly... Its defeinately coming up as a VRAY ...
by AndrewBuxton
Sat Nov 21, 2009 12:08 am
Forum: Beta testing (finished)
Topic: Betatesting of Multiscatter
Replies: 12
Views: 14445

Re: Betatesting of Multiscatter

Im up for some of that!!

Count me in!

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