Search found 9 matches

by bear75
Thu Mar 06, 2014 3:30 pm
Forum: MultiScatter
Topic: MultiScatter 1.3.1.3a
Replies: 7
Views: 40415

Re: MultiScatter 1.3.1.3a with V-Ray 3 support

Working fine! vray 3, lots of proxies and DR rendering ;)
by bear75
Mon Feb 20, 2012 2:02 pm
Forum: MultiScatter
Topic: regular pattern rotation
Replies: 1
Views: 8803

regular pattern rotation

i'm using a regular pattern to scatter some objects but i need it to be rotated (no the objects themselves). i can't see any option to achive the desired effect. i noticed that if i rotate the distribution object the pattern rotate at the sime time... so, i'd like to rotate the pattern without rotat...
by bear75
Wed May 18, 2011 5:29 pm
Forum: MultiScatter
Topic: MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2012
Replies: 12
Views: 34132

Re: MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2

you're right.
now i can work with max 2012, fps raise to 30 fps
by bear75
Wed May 18, 2011 12:23 pm
Forum: MultiScatter
Topic: MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2012
Replies: 12
Views: 34132

Re: MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2

ok, it's working fine.
but...under nitrous viewport the fps performance is very bad! 3-4 fps
hiding multiscatter results in 40+ fps... :?
by bear75
Fri May 06, 2011 7:37 pm
Forum: MultiScatter
Topic: MultiScatter 1.1.07 3ds max 2012 support
Replies: 17
Views: 49906

Re: MultiScatter 1.1.07 3ds max 2012 support

same problem here:
max 2012 64 bit, vray 2 sp1.
multiscatter is incompatible...
how did u test max 2012 support?! :shock:
by bear75
Fri Nov 06, 2009 3:50 am
Forum: VRayScatter for 3ds max
Topic: Vray Scatter Grass
Replies: 7
Views: 19539

Re: Vray Scatter Grass

https://www.pctunerup.com/up/results/_200911/th_20091106004629_grass.JPG https://www.pctunerup.com/up/results/_200911/th_20091106004717_erba.jpg https://www.pctunerup.com/up/results/_200911/th_20091106004918_erba3.jpg https://www.pctunerup.com/up/results/_200911/th_20091106005354_erba4.jpg
by bear75
Thu Nov 05, 2009 9:05 pm
Forum: VRayScatter for 3ds max
Topic: Wishlist
Replies: 5
Views: 13779

Re: Wishlist

ceco means that it would be useful if we can move an instance in the vrayscatter bypassing its automatic positioning
by bear75
Thu Nov 05, 2009 8:31 pm
Forum: VRayScatter for 3ds max
Topic: wishlist
Replies: 0
Views: 7593

wishlist

- Ability to use arbitrary meshes as gizmos for 3d scatter. ("volumetric" scattering, like snow, rain, falling leaves, ecc.)