Search found 10 matches
- Wed Jul 29, 2015 5:55 pm
- Forum: VRayPattern
- Topic: uv offset parameter would be useful
- Replies: 0
- Views: 258643
uv offset parameter would be useful
I guess that's a common situation when you want to apply multiple patterns in the same surface but have them offsetted between each other or with different tilling. Tilling is already in the vraypattern modifier but it would be useful to have the offset parameter also. This way we could avoid copyin...
- Sun Mar 02, 2014 9:52 pm
- Forum: MultiScatter
- Topic: MultiPainter doesn't erase correctly...
- Replies: 4
- Views: 39082
MultiPainter doesn't erase correctly...
Hello.
I'm using MultiPainter (Multiscatter 1.2.0.12) and erase brush is broken.
It still erases objects but not where the pointer is.
Anybody knows about this issue? Is it a bug?
Thanks
PS:seams that in "object" sub-selection it works fine.
I'm using MultiPainter (Multiscatter 1.2.0.12) and erase brush is broken.
It still erases objects but not where the pointer is.
Anybody knows about this issue? Is it a bug?
Thanks
PS:seams that in "object" sub-selection it works fine.
- Fri Sep 07, 2012 10:51 pm
- Forum: MultiScatter
- Topic: multiscatter development
- Replies: 2
- Views: 10065
Re: multiscatter development
Hello.
Nice to ear that.
Making spline distributed object conform to the surface looks like such a small step for such a obvious and needed feature.
Hope that it could be implemented soon.
Thanks
Nice to ear that.
Making spline distributed object conform to the surface looks like such a small step for such a obvious and needed feature.
Hope that it could be implemented soon.
Thanks
- Fri Aug 31, 2012 8:23 pm
- Forum: MultiScatter
- Topic: multiscatter development
- Replies: 2
- Views: 10065
multiscatter development
Hello. I must say I'm quite disappointed with multiscatter development. Is Multiscatter going to have any new features? It seams that all development is about solving bugs and issues with new max version. Can I expect a essential feature like using spline distribution the surface ?? (https://forum.i...
- Mon Aug 13, 2012 11:27 pm
- Forum: MultiScatter
- Topic: Wish - Spline distribution conforming to surface.
- Replies: 0
- Views: 10455
Wish - Spline distribution conforming to surface.
I think this would be very usefull.
I know I can conform the spline to the surface but that is not viable in most situations.
Any change this could be included on next version?
If it would come out this week so I could use that feature in this job would be even better
Thanks
I know I can conform the spline to the surface but that is not viable in most situations.
Any change this could be included on next version?
If it would come out this week so I could use that feature in this job would be even better
Thanks
- Fri Jul 27, 2012 2:35 pm
- Forum: MultiScatter
- Topic: How to transfer license to new pc?
- Replies: 1
- Views: 9092
How to transfer license to new pc?
Hello.
I'm going to change my workstation and was wondering how do I transfer the software licenses?
I already asked for new licenses because my hdd failled.
Should I just ask again for new licenses or is there a way to transfer licenses?
I have multiscatter, vrayscatter and gradientedge.
Thanks
I'm going to change my workstation and was wondering how do I transfer the software licenses?
I already asked for new licenses because my hdd failled.
Should I just ask again for new licenses or is there a way to transfer licenses?
I have multiscatter, vrayscatter and gradientedge.
Thanks
- Wed Mar 02, 2011 8:36 pm
- Forum: MultiScatter
- Topic: more wishes for multipainter...
- Replies: 0
- Views: 7296
more wishes for multipainter...
hello again. This one is more labored but...here it goes. It would be nice that multipainter could mantain colisions withother multiscater or multipainter objects (and even MSCollision since I use one with multiscater to dynamically clear trees in front of the camera) Basically it would be nice that...
- Wed Mar 02, 2011 8:09 pm
- Forum: MultiScatter
- Topic: Wishes for multipainter...
- Replies: 0
- Views: 6543
Wishes for multipainter...
Hello. When moving elements in MultiPainter they don't stay on surface, I have to manually push them back to the terrain. Is there any change these could be included in next version? Also would be nice to apply random transformations to selected objects or even to change to replace with other object...
- Wed Mar 10, 2010 2:34 pm
- Forum: MultiScatter
- Topic: When will multiscatter be available?
- Replies: 4
- Views: 10734
When will multiscatter be available?
When will multiscatter be available?
- Sat Jan 09, 2010 10:18 pm
- Forum: VRayScatter for 3ds max
- Topic: Will it be any update to MultiScatter??
- Replies: 1
- Views: 9279
Will it be any update to MultiScatter??
Hello. I'm thinking in purchasing vrayscatter I am expecting to have access to major updates. Now I saw "multiscatter - comming soon" and I'm wondering if it has anything to do with the ability no have several proxies in same scatter. I confess that I'm a little afraid to get a expensive p...