Is this possible to assign random bitmap to scattered objects?
Perhaps in the future multiscatter could interact with Bercon MultiTexture?
Search found 17 matches
- Sat Aug 20, 2011 1:11 am
- Forum: MultiScatter
- Topic: random bitmap
- Replies: 0
- Views: 9250
- Thu Aug 18, 2011 12:33 pm
- Forum: VRayPattern
- Topic: VRayPattern as material?
- Replies: 4
- Views: 10678
Re: VRayPattern as material?
Question to developers - why you dont answer questions about additional features?
- Sat Feb 12, 2011 10:20 pm
- Forum: VRayPattern
- Topic: Nesting?
- Replies: 6
- Views: 13341
Re: Nesting?
Thanks - but I asked about multiplication of VrayPattern objects. Not Vray proxy objects. For example - here is Christmas tree made with VrayPattern: https://icube3d.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/9/0/905.jpg (Needles were made with VrayPattern) I wonder whe...
- Fri Feb 11, 2011 1:17 pm
- Forum: VRayPattern
- Topic: Nesting?
- Replies: 6
- Views: 13341
Re: Nesting?
Is there any way to multiplication VrayPattern object?
For example, if I create the VrayPattern coniferous tree - how can I create a coniferous forest?
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sorry for my English
For example, if I create the VrayPattern coniferous tree - how can I create a coniferous forest?
____
sorry for my English
- Fri Jan 28, 2011 3:35 am
- Forum: VRayPattern
- Topic: VrayPattern 1.1.7 First update and sample files
- Replies: 25
- Views: 48944
Re: VrayPattern 1.1.7 First update and sample files
Is there any way of masking propagated geometry?
Maybe something like this is planned?
For instance "Height multiplier of the propagated geometry" controlled by map?
_________
sorry for my English
Maybe something like this is planned?
For instance "Height multiplier of the propagated geometry" controlled by map?
_________
sorry for my English
- Tue Jan 25, 2011 1:30 am
- Forum: VRayPattern
- Topic: VrayPattern in development
- Replies: 23
- Views: 56423
Re: VrayPattern in development
Any discount for Multiscatter owners?
- Mon Jan 24, 2011 2:21 am
- Forum: VRayPattern
- Topic: VrayPattern in development
- Replies: 23
- Views: 56423
Re: VrayPattern in development
Any news about VrayPattern?
- Mon Dec 13, 2010 6:53 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.1.05 V-ray 2.0 beta support
- Replies: 10
- Views: 23382
Re: MultiScatter 1.1.05 V-ray 2.0 beta support
What about rotation by texture? I mean switch to local coordinates.
Any chance?
Any chance?
- Sun Dec 12, 2010 10:37 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.1.05 V-ray 2.0 beta support
- Replies: 10
- Views: 23382
Re: MultiScatter 1.1.05 V-ray 2.0 beta support
please add support for V-Ray 2.00.02
I get message "V-Ray Adv 2.00.02 is not supported by current version of MultiScatter"
I get message "V-Ray Adv 2.00.02 is not supported by current version of MultiScatter"
- Fri Dec 03, 2010 2:52 am
- Forum: MultiScatter
- Topic: bug with rotation map
- Replies: 5
- Views: 8544
Re: bug with rotation map
I see - this is useful in some situation.
But this is some kind of advanced trick.
Anyway - the problem is that I NEED this switch to local coordinate.
Is this difficult to implement this feature? It would be useful for many users...
__________________
sorry for my English
But this is some kind of advanced trick.
Anyway - the problem is that I NEED this switch to local coordinate.
Is this difficult to implement this feature? It would be useful for many users...
__________________
sorry for my English