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- Wed Mar 18, 2009 6:32 am
- Forum: VRayScatter for 3ds max
- Topic: crash problem
- Replies: 1
- Views: 8859
crash problem
Hi, I'm using Vrayscatter2 sp3 and had fiew crashes. By eliminating the potential reasons 1 by 1, it apeares that the normal map used in the distributed object mat is crashing 3dsmax. so, this mater, is it going to be solved soon or should we forget about normals map while using Vrayscatte2 sp3? ......