Hello
I just want to ask, if i buy some of the vegetation imodels libraries, is possible to have the GrowFX files? of course, i am asuming that this models are made it in that software, correct if i´m wrong.
Search found 14 matches
- Tue May 10, 2011 11:17 pm
- Forum: iModels
- Topic: GrowFX models
- Replies: 0
- Views: 32224
- Thu May 05, 2011 3:23 am
- Forum: MultiScatter
- Topic: MultiScatter 1.1.07 3ds max 2012 support
- Replies: 17
- Views: 49957
Re: MultiScatter 1.1.07 3ds max 2012 support
Hello, when will be available a version for the new vray 1.5 sp6, for max 2012 64 bits? with this one i had an error message about incompatibility.
- Sat Feb 19, 2011 10:08 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.1.05c xref bugfix
- Replies: 6
- Views: 15811
Re: MultiScatter 1.1.05c xref bugfix
Hello thanks for reply
The thing is, i still work with vray sp5, but i'm notice a very important increasing of render times, i'm not saying is multiscatter problem, because i had a another plugins, (i'm very suspicios of autograss) but still i want to check the earlier versions of multiscatter
The thing is, i still work with vray sp5, but i'm notice a very important increasing of render times, i'm not saying is multiscatter problem, because i had a another plugins, (i'm very suspicios of autograss) but still i want to check the earlier versions of multiscatter
- Fri Feb 18, 2011 6:44 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.1.05c xref bugfix
- Replies: 6
- Views: 15811
Re: MultiScatter 1.1.05c xref bugfix
Hi
If i downgrade my multiscatter software to 1.1.04 i need a new license key? I doesnt work with vray 2.0 and since i installed my 3ds max plugins (included this new version), i started to have extremely long render times, so i want to check programs
If i downgrade my multiscatter software to 1.1.04 i need a new license key? I doesnt work with vray 2.0 and since i installed my 3ds max plugins (included this new version), i started to have extremely long render times, so i want to check programs
- Sat Oct 30, 2010 1:14 am
- Forum: MultiScatter
- Topic: Unstabile working with Max 2011
- Replies: 19
- Views: 35758
Re: Unstabile working with Max 2011
Now the textures work, thanks.
- Fri Oct 29, 2010 8:32 pm
- Forum: MultiScatter
- Topic: Unstabile working with Max 2011
- Replies: 19
- Views: 35758
Re: Unstabile working with Max 2011
Hi like i told in my previous post, now the xref's works, but a new problem appear, at least to me, i didnt know if it is a bug, or i'm doing something wrong (but before this issue doesn't happen) look at the atteched image, the textures of the scattered object doesn't render, and if you see the ori...
- Fri Oct 29, 2010 7:47 pm
- Forum: MultiScatter
- Topic: Unstabile working with Max 2011
- Replies: 19
- Views: 35758
Re: Unstabile working with Max 2011
THANK YOU!!!
Until now works very well, i really had a headache with this xref issue, we use it a lot!! you save my day!
Until now works very well, i really had a headache with this xref issue, we use it a lot!! you save my day!
- Thu Oct 28, 2010 7:56 pm
- Forum: MultiScatter
- Topic: Unstabile working with Max 2011
- Replies: 19
- Views: 35758
Re: Unstabile working with Max 2011
I just made a new installation of max with all the plugins and service packs, sadly, doesn't resolve anything.
- Thu Oct 28, 2010 6:21 pm
- Forum: MultiScatter
- Topic: Unstabile working with Max 2011
- Replies: 19
- Views: 35758
Re: Unstabile working with Max 2011
hello
i found something: the scene have some xref's (none of them has multiscatter objects) and when i remove that xref's the multiscatter works normally, but with the xref's active, crash.
i found something: the scene have some xref's (none of them has multiscatter objects) and when i remove that xref's the multiscatter works normally, but with the xref's active, crash.
- Thu Oct 28, 2010 5:48 pm
- Forum: MultiScatter
- Topic: Unstabile working with Max 2011
- Replies: 19
- Views: 35758
Re: Unstabile working with Max 2011
Nop, the MultiScatter keeps generating problems and crashing the 3ds max. The plugin render normally, but when the render finish, the progress window freeze, and i have to end the 3ds max through the task manager (funny, sometimes i can save the image, but nothing more). Cancel the render in the mid...