Hi,
It could be really great if vraypattern object could handle "MaterialByElement" 3dsmax modifier, or something similiar to allow material randomization by object element.
For example, allow material randomization of all the tiles generated on a roof...
Thanks for the good work,
Rémy A.
Search found 2 matches
- Sun Mar 17, 2013 2:00 am
- Forum: VRayPattern
- Topic: Randomize ID by element
- Replies: 1
- Views: 40049
- Sun Mar 17, 2013 1:52 am
- Forum: VRayPattern
- Topic: VrayPattern 1.1.15b with 3ds max 2013 & Vray 2.3 support
- Replies: 2
- Views: 45734
Re: VrayPattern 1.1.15b with 3ds max 2013 & Vray 2.3 support
Hi,
Seems to works pretty well with 3dsmax 2013 + VRay 2.40.03 except a bug when creating preview texture, after texture preview rendered, 3dsmax instantly crash. Any Idea?
Rémy A.
Seems to works pretty well with 3dsmax 2013 + VRay 2.40.03 except a bug when creating preview texture, after texture preview rendered, 3dsmax instantly crash. Any Idea?
Rémy A.