Search found 14 matches

by anthonyhicks
Wed Jul 26, 2017 1:48 pm
Forum: MultiScatter
Topic: New version: Development release
Replies: 45
Views: 14932

Re: New version: Development release

Hi Anvar,

Good to know it`s not just me, at least i`m not going crazy. Thanks for the manual tip, I`ll try that for now. Luckily it was only a small rerender of an old scene for and update so the headache is over for the time being.

thanks
Anthony
by anthonyhicks
Sat Jul 22, 2017 10:34 pm
Forum: MultiScatter
Topic: New version: Development release
Replies: 45
Views: 14932

Re: New version: Development release

Hi Anvar, Sent via wetransfer. the MS object that`s visible is set to random pattern. Switch it to regular for the slow down then select the spline distributor and scale to 1% and it speeds up immensely. Scaling larger makes it worse again. I`m hoping it`s not just my system, I did test this in a br...
by anthonyhicks
Fri Jul 21, 2017 6:37 pm
Forum: MultiScatter
Topic: New version: Development release
Replies: 45
Views: 14932

Re: New version: Development release

hi, sorry to bring this up again. i played a bit more with the stadium scene and i`ve narrowed down the issue to scattering type `regular pattern` . using this it`s extremely slow, switching to random distribution and it`s very fast . there is no equivalent slowdown using regular pattern on a surfac...
by anthonyhicks
Wed Jul 19, 2017 8:18 pm
Forum: MultiScatter
Topic: New version: Development release
Replies: 45
Views: 14932

Re: New version: Development release

hi anvar, i`ve just tried the updated version and it is a lot quicker, not realtime, maybe 5-6 seconds for timeline to update. interestingly i tried loading the original `old` file and it`s about the same, around 5 seconds. however in the stripped down version of my scene (just the `MS FANS` , 1 fan...
by anthonyhicks
Wed Jul 19, 2017 6:37 pm
Forum: MultiScatter
Topic: New version: Development release
Replies: 45
Views: 14932

Re: New version: Development release

hi anvar,

I`ll give downloading that a go.
As for the fans, as i mentioned it never used to be an issue, it just sort of crept in over time.
I`ll try new version first.

thanks
anthony
by anthonyhicks
Wed Jul 19, 2017 5:29 pm
Forum: MultiScatter
Topic: New version: Development release
Replies: 45
Views: 14932

Re: New version: Development release

hi anvar,
1.060 latest i think. yes 1.06.0.
by anthonyhicks
Wed Jul 19, 2017 5:11 pm
Forum: MultiScatter
Topic: New version: Development release
Replies: 45
Views: 14932

Re: New version: Development release

hi, as an addendum i`ve stripped the scene down to just 1 MS object with 1 proxy and moved the assets to local drive and it`s just as slow. I`ve also tested merging the proxy back in scene and just using the mesh and the timeline has sped up (although the animation has been removed by merging) so ma...
by anthonyhicks
Wed Jul 19, 2017 4:29 pm
Forum: MultiScatter
Topic: New version: Development release
Replies: 45
Views: 14932

Re: New version: Development release

Hi, we have a legacy `stadium` scene from turbosquid with animated vrayproxy multiscatter crowd: https://www.turbosquid.com/FullPreview/Index.cfm/ID/669113 The crowd/seats etc. are Multiscatter distributed along splines. In the past the viewport updated almost real time, now it freezes/updates for o...
by anthonyhicks
Tue May 02, 2017 1:49 pm
Forum: MultiScatter
Topic: New version: Development release
Replies: 45
Views: 14932

Re: New version: Development release

Great, I`ll see about upgrading our licenses.
thanks
by anthonyhicks
Tue May 02, 2017 12:04 pm
Forum: MultiScatter
Topic: New version: Development release
Replies: 45
Views: 14932

Re: New version: Development release

Hi,
will 1.3.6.11 still work with the new license should i come across any errors and need to downgrade ?
thanks

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