Search found 73 matches

by toast
Thu Jun 27, 2013 6:34 am
Forum: VRayPattern for Maya
Topic: Y up Z up confusion
Replies: 1
Views: 159925

Y up Z up confusion

Hi,

It seems that VRayPattern uses a z up coordinate system where Maya uses Y up? Is this the case?

My source mesh sometimes have to be rotated -90 on the x axis for it to appear properly.
by toast
Fri Jun 21, 2013 7:52 am
Forum: VRayScatter for Maya
Topic: Render not matching viewport
Replies: 4
Views: 21302

Render not matching viewport

Hi there, Here's a scene I have attached (maya 2014, although it is an ascii file so can be read in 2013). That shows a simple cube scattered on a plane. It all seems to work but the render is offset from where it is in the viewport. It is due to the transformGeometry1 node on the cube. Natively V-R...
by toast
Sat Jun 15, 2013 5:46 am
Forum: VRayScatter for Maya
Topic: VRayScatter For Maya 3.5.0
Replies: 1
Views: 8182

Re: VRayScatter For Maya 3.5.0

Thank yoU! :D
by toast
Mon May 13, 2013 10:14 am
Forum: VRayPattern for Maya
Topic: VrayPattern for Maya 1.1.0
Replies: 9
Views: 348231

Re: VrayPattern for Maya 1.1.0

hi, is there upcoming support planned for Maya 2014?
by toast
Sat May 04, 2013 3:24 pm
Forum: VRayScatter for Maya
Topic: Reproducible Crash
Replies: 2
Views: 15514

Re: Reproducible Crash

Sorry, this doesn't fix the problem with 3.2.0 and the attached scene. I wonder if because these objects are flat planes?
by toast
Sat May 04, 2013 1:54 pm
Forum: VRayScatter for Maya
Topic: Reproducible fatal error
Replies: 5
Views: 22882

Re: Reproducible fatal error

Thank you bdancer! :mrgreen:
by toast
Thu Apr 25, 2013 6:40 am
Forum: VRayScatter for Maya
Topic: Wishlist
Replies: 2
Views: 8616

Re: Wishlist

Nevermind, the more I think about it, the more I think it won't work anyway - I don't think its a good idea anymore. Please disregard number 4! :)
by toast
Thu Apr 25, 2013 6:39 am
Forum: VRayScatter for Maya
Topic: Reproducible Crash
Replies: 2
Views: 15514

Reproducible Crash

Hi,

In the attached scene add all the objects under "leafes_ground:leafs_grp" to VrayScatter and Maya should instantly crash.

2013x64.
by toast
Tue Apr 23, 2013 2:34 pm
Forum: VRayScatter for Maya
Topic: Wishlist
Replies: 2
Views: 8616

Wishlist

Hi there, I have a quick wishlist I'd like to post, if thats okay. 1) I'd love to have the "Distribution Preview" attribute changed to a "Percentage Preview". This means instead of typing in "1000" objects for the scatter preview, it might be better typing in a percenta...
by toast
Tue Apr 16, 2013 1:49 pm
Forum: VRayScatter for Maya
Topic: Frozen Transforms proxy scale issue
Replies: 2
Views: 18360

Re: Frozen Transforms proxy scale issue

No problem! Attached is the scene. As you can obviously see, the "cyan" proxy cube is the one with the issue. When you render you can see that V-Ray renders the cube correctly but VRayScatter misses the transformGeometry node. This problem only affects the Proxy though as you can safely sc...