Hi,
It seems that VRayPattern uses a z up coordinate system where Maya uses Y up? Is this the case?
My source mesh sometimes have to be rotated -90 on the x axis for it to appear properly.
Search found 73 matches
- Thu Jun 27, 2013 6:34 am
- Forum: VRayPattern for Maya
- Topic: Y up Z up confusion
- Replies: 1
- Views: 161033
- Fri Jun 21, 2013 7:52 am
- Forum: VRayScatter for Maya
- Topic: Render not matching viewport
- Replies: 4
- Views: 21426
Render not matching viewport
Hi there, Here's a scene I have attached (maya 2014, although it is an ascii file so can be read in 2013). That shows a simple cube scattered on a plane. It all seems to work but the render is offset from where it is in the viewport. It is due to the transformGeometry1 node on the cube. Natively V-R...
- Sat Jun 15, 2013 5:46 am
- Forum: VRayScatter for Maya
- Topic: VRayScatter For Maya 3.5.0
- Replies: 1
- Views: 8273
Re: VRayScatter For Maya 3.5.0
Thank yoU!
- Mon May 13, 2013 10:14 am
- Forum: VRayPattern for Maya
- Topic: VrayPattern for Maya 1.1.0
- Replies: 9
- Views: 349683
Re: VrayPattern for Maya 1.1.0
hi, is there upcoming support planned for Maya 2014?
- Sat May 04, 2013 3:24 pm
- Forum: VRayScatter for Maya
- Topic: Reproducible Crash
- Replies: 2
- Views: 15602
Re: Reproducible Crash
Sorry, this doesn't fix the problem with 3.2.0 and the attached scene. I wonder if because these objects are flat planes?
- Sat May 04, 2013 1:54 pm
- Forum: VRayScatter for Maya
- Topic: Reproducible fatal error
- Replies: 5
- Views: 23004
Re: Reproducible fatal error
Thank you bdancer!
- Thu Apr 25, 2013 6:40 am
- Forum: VRayScatter for Maya
- Topic: Wishlist
- Replies: 2
- Views: 8674
Re: Wishlist
Nevermind, the more I think about it, the more I think it won't work anyway - I don't think its a good idea anymore. Please disregard number 4!
- Thu Apr 25, 2013 6:39 am
- Forum: VRayScatter for Maya
- Topic: Reproducible Crash
- Replies: 2
- Views: 15602
Reproducible Crash
Hi,
In the attached scene add all the objects under "leafes_ground:leafs_grp" to VrayScatter and Maya should instantly crash.
2013x64.
In the attached scene add all the objects under "leafes_ground:leafs_grp" to VrayScatter and Maya should instantly crash.
2013x64.
- Tue Apr 23, 2013 2:34 pm
- Forum: VRayScatter for Maya
- Topic: Wishlist
- Replies: 2
- Views: 8674
Wishlist
Hi there, I have a quick wishlist I'd like to post, if thats okay. 1) I'd love to have the "Distribution Preview" attribute changed to a "Percentage Preview". This means instead of typing in "1000" objects for the scatter preview, it might be better typing in a percenta...
- Tue Apr 16, 2013 1:49 pm
- Forum: VRayScatter for Maya
- Topic: Frozen Transforms proxy scale issue
- Replies: 2
- Views: 18425
Re: Frozen Transforms proxy scale issue
No problem! Attached is the scene. As you can obviously see, the "cyan" proxy cube is the one with the issue. When you render you can see that V-Ray renders the cube correctly but VRayScatter misses the transformGeometry node. This problem only affects the Proxy though as you can safely sc...