Is it currently possible to control rotation of scattered objects using a look-at control or similar?
We have had the need for this feature in several situation - ie. crowds in arena etc. - have tried using the rotation map but finding this very hard to control. Would be great if you could pick a look-at object for scattered objects, or let scattered objects inherit the original objects look-at constraint.
WISH: Look-at control for scattered objects
-
- Posts: 2
- Joined: Sat Nov 05, 2011 2:52 pm
Re: WISH: Look-at control for scattered objects
It can be done by rotation by texture. Use Gradient Ramp for that.
Re: WISH: Look-at control for scattered objects
hi admin
would you please post a scene here...i can´t get it done...
thanks
would you please post a scene here...i can´t get it done...
thanks
Re: WISH: Look-at control for scattered objects
its also described in manualthomes wrote:hi admin
would you please post a scene here...i can´t get it done...
thanks
https://icube3d.com/ru_en/manual-multiscatter.html
under "Objects rotation"
Re: WISH: Look-at control for scattered objects
hello anvar
so whats wrong with my file?
thomes
so whats wrong with my file?
thomes
- Attachments
-
- lookat.rar
- (19.98 KiB) Downloaded 438 times
Re: WISH: Look-at control for scattered objects
1. Wrong color of gradient. You need gradient from black to blue (for Z axys rotation)
2. Wrong map intensity. It have to be 0,5
3. Wrong mapping aspect. You need square mapping for correct "look at" rotation
If you need animate "look at" point, you can animate position of mapping gizmo. Size of mapping gizmo have to be enough big to cover all surface in any position of mapping gizmo.
2. Wrong map intensity. It have to be 0,5
3. Wrong mapping aspect. You need square mapping for correct "look at" rotation
If you need animate "look at" point, you can animate position of mapping gizmo. Size of mapping gizmo have to be enough big to cover all surface in any position of mapping gizmo.
- Attachments
-
- lookat_correct.max.zip
- Correct "look at" rotation by map
- (22.11 KiB) Downloaded 484 times
Re: WISH: Look-at control for scattered objects
thank admin...
point 2: didn´t think of intensity 0.5...and even don´t understand it now...but anyway ...this had the most visible influence...
thanks admin/anvar?
thomes
point 2: didn´t think of intensity 0.5...and even don´t understand it now...but anyway ...this had the most visible influence...
thanks admin/anvar?
thomes