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Postby GeoffKornfeld » Sat Apr 23, 2016 9:38 pm

I have a scene that has multiple Multiscatters in it. The ones distributing foliage are rendering fine, but I also have a few that are using splines to distribute crenelations on palace walls, and those are all blinking in and out of existence. Should I assume that the farm I'm using (Ranch Computing) has different versions of the software on its servers, or might there be a bug in Multiscatter? Ranch doesn't have customer support on weekends, so I can't contact them right now.

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Joined: Sun Jul 11, 2010 12:34 pm

Re: Blinking

Postby anvar » Sun Apr 24, 2016 3:28 pm

please email us more details
versions of 3ds max, vray, MultiScatter
some screenshots , and file if possible

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