Arnold Renderer Support

anvar
Posts: 462
Joined: Sun Jul 11, 2010 12:34 pm

Arnold Renderer Support

Postby anvar » Wed Apr 04, 2018 4:01 pm

Initial Arnold renderer support from version 1.078

Object Types

MultiScatterArnold connector can scatter:

  • Generic 3ds max geometry
  • Arnold "Procedural" objects
    ms_arnold_geo.png
    ms_arnold_geo.png (6.68 MiB) Viewed 330 times
  • Arnold "Volume" objects
    ms_arnold_volume.png
    ms_arnold_volume.png (2.5 MiB) Viewed 330 times
  • Arnold lights
    ms_arnold_lights.png
    ms_arnold_lights.png (2.13 MiB) Viewed 330 times

Shading Variations

If Object Color texture is enabled the connector will export MultiScatterInstanceColor and MultiScatterInstanceFloat attributes per instance.

Those could be used along with User Data RGB or User Data Float textures for shading variations.

The MultiScatterInstanceColor is automatically applied as a light color if scattering lights.

Export

MultiScatter exports native Arnold types and is fully compatible with the command line renderer.

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