[solved] Color variation from one render to another

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peprgb
Posts: 30
Joined: Mon Feb 15, 2010 9:39 am

[solved] Color variation from one render to another

Post by peprgb »

Hi,

I was testing the 1.0.8 version when i had surprised seeing that the scattered object's colors change from one render to another.....(is this one setting that i have to change something?¿).

If you want the scene for testing or something let me know. Using max 2009 32bit+vray Edu SP4a

Regards,

This is the example of 3 renders (i realized cause i changed the glass mats a bit -like you can see on windows-):
Image
Last edited by peprgb on Sat Feb 26, 2011 5:03 am, edited 2 times in total.
peprgb
Posts: 30
Joined: Mon Feb 15, 2010 9:39 am

Re: Color variation from one render to another

Post by peprgb »

Ok, the problem is only with one MultiScatter, the one on the right (green vray2sided mat.), which object is a Copy of the one on the left (brown vray2sided mat.) (i liked the old way of linking to one unique external vraymesh :()

Image

Here you can see that there isn't color change with the left (brown) object's MultiScatter (the previous pot's image was from only the right MultiScatter):

Image
Last edited by peprgb on Sat Feb 26, 2011 5:02 am, edited 1 time in total.
tryharder
Posts: 53
Joined: Mon Apr 27, 2009 10:36 am

Re: Color variation from one render to another

Post by tryharder »

... the 1.08 version ?
peprgb
Posts: 30
Joined: Mon Feb 15, 2010 9:39 am

Re: [solved] Color variation from one render to another

Post by peprgb »

I need sleep something....mea culpa, i was using the VrayScatterTexture on the Right-green scatter (the scene is old) so i realized of that and change to MultiScatterTexture and the color is stable now!!

Sorry for the inconvenience.

tryharder: 1.0.8, yes, you can ask for (read THIS thread)

Best regards,
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