Mutithreading not working - With Mental Ray

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Jcaddy
Posts: 7
Joined: Thu May 20, 2010 2:41 am

Mutithreading not working - With Mental Ray

Post by Jcaddy »

Using mental Ray - I've got a scene setup with 2 million teapots being scattered on a 400'x400' plane and it seems to only be using one processor during the calculation before rendering. My CPU usage is at 13% and not budging and the memory usage just climbs and climbs.

Any ideas? Do you have to turn on multithreading somewhere in the multiscatter interface?

Cheers
Jason
Last edited by Jcaddy on Wed May 26, 2010 8:33 pm, edited 2 times in total.
Jcaddy
Posts: 7
Joined: Thu May 20, 2010 2:41 am

Re: Mutithreading not working

Post by Jcaddy »

By the way, computer specs and software used.

Max2010 sp1 x64
Winxp64 sp2
Dual Xeon 2.4ghz
12gb ram
Quadro FX 1800
Jcaddy
Posts: 7
Joined: Thu May 20, 2010 2:41 am

Re: Mutithreading not working - With Mental Ray

Post by Jcaddy »

Just setup a scene in Vray with the same objects, same lighting, and same scatter scenario and the multi threading appears to be working just fine, in fact I am very impressed. This seems to only be when using MR. Any ideas?
Karba
Posts: 184
Joined: Tue Jan 27, 2009 11:55 am

Re: Mutithreading not working - With Mental Ray

Post by Karba »

Are you sure it happens before render? Generation algorithm doesn't depend on render. But MR has problem with multithreading in case of huge amount of objects while rendering.
Jcaddy
Posts: 7
Joined: Thu May 20, 2010 2:41 am

Re: Mutithreading not working - With Mental Ray

Post by Jcaddy »

Yea, I am watching it while it's calculating the scatter geometry, not while it's rendering.
Jcaddy
Posts: 7
Joined: Thu May 20, 2010 2:41 am

Re: Mutithreading not working - With Mental Ray

Post by Jcaddy »

No one can duplicate this? It's really becoming a mystery to me right now....I can't get it working with any file that is Mental Ray.
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