hi,
i have the problem, that max hangs up, when using multiscatter with mental ray satellite/bucket rendering. even with very simple scenes (like with teapots), it crash at the end of rendering "cleaning up" with the fatal error:
"DB 1.n fatal 041500: interrupted by exception code 0xc00000005 access violation"
my workstationsystem is:
3D Max 2010 64bit at vista64 with quadcore 2,6 ghz, 8gb RAM
my satellitesystem is:
3dmax 2010 64bit at win7 64 with quadcore 2,6 ghz, 3gb ram
is this only a problem with my system or a known problem?
best greetings,
Toby
mental Ray bucket Rendering - hang up always
mental Ray bucket Rendering - hang up always
Last edited by tobyl on Fri Jun 11, 2010 1:01 pm, edited 1 time in total.
Re: mental Ray satellite Rendering - hang up always
a friend of mine has the same problem...
Re: mental Ray bucket Rendering - hang up always
We are working on this problem.
Hopefully we will solve it soon.
Hopefully we will solve it soon.