Low Poly Trees

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AndrewBuxton
Posts: 16
Joined: Wed Sep 23, 2009 4:41 pm

Low Poly Trees

Post by AndrewBuxton »

Hi Guys,

Currently im using the high poly trees, but the render time is a bit high for the masive scene im doing.. do you have any plans to make a set of trees like they use in CryEngine2 / CryEngine 3? They lok very good but are basically opacity mapped planes as sets of leaves. (i.e Modellled Trunk and Branches then planes with opacity mapped smaller branches and leaves), If not does anyone know where i can get some?
Karba
Posts: 184
Joined: Tue Jan 27, 2009 11:55 am

Re: Low Poly Trees

Post by Karba »

I think this in not about MultiScatter.
Actually opacity using doesn't reduce your render time.
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