Hi,
I was rendering with animated proxies that change their bounding box size over the duration of the animation (a building collapsing)
I noticed that it looks like the collision bounding box is evalutated for every frame of the animation, so they pop about if that is turned on.
Is there any way to get Multiscatter to use a specific frame of the animation as the bounding box for collisions? So they don't overlap much, but don't pop if collisions are turned on.
Thanks,
Steve
Possible bug/unwanted feature
Re: Possible bug/unwanted feature
Thanks for your advise.