MultiScatter bugs

admin
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Posts: 448
Joined: Fri Jan 23, 2009 7:44 pm

MultiScatter bugs

Postby admin » Wed Dec 02, 2009 8:08 pm

1. Баг в интерфейсе - там где текстура вращения галочки съехали.
2. При переходе из одного окна ввода параметров в другое табулятором переметры перебираются в неверном порядке (не сверху вниз а снизу вверх)

admin
Site Admin
Posts: 448
Joined: Fri Jan 23, 2009 7:44 pm

Re: MultiScatter bugs

Postby admin » Wed Dec 02, 2009 8:32 pm

Если дергать настройки скаттера не размещая его в сцене - макс падает

tryharder
Posts: 53
Joined: Mon Apr 27, 2009 10:36 am

MultiScatter MR bugs

Postby tryharder » Wed Dec 02, 2009 10:55 pm

Image
http://3D-emotion.net/Transfer/Multiscatter_MR_A01.max
in Mentalray
create a plane 2x4 meter
apply UVW mapping 2x2
create a box 0,1x0,1x0,2
try to MultiScatter the box on the plane with regular pattern, scale 14 or something like that
one box is allways missing
(works fine in Vray)

EDIT,
I found out that it works when you use 1 as seed for Distribution. 8-)
with any other number 0, 2 ... it does not

3DS Max 2010 Design 64 Bit
Vray 1.5 SP4
XP 64, 8 GB RAM
Last edited by tryharder on Fri Dec 04, 2009 9:30 am, edited 4 times in total.

admin
Site Admin
Posts: 448
Joined: Fri Jan 23, 2009 7:44 pm

Re: MultiScatter bugs

Postby admin » Thu Dec 03, 2009 11:14 am

VrayScatter Texture is not working.
Point preview mode work incorrect in OpenGL (Direct3d works fine)

admin
Site Admin
Posts: 448
Joined: Fri Jan 23, 2009 7:44 pm

Re: MultiScatter MR bugs

Postby admin » Thu Dec 03, 2009 11:15 am

tryharder wrote:in Mentalray
create a plane 2x4 meter
apply UVW mapping 2x2
create a box 0,1x0,1x0,2
try to MultiScatter the box on the plane with regular pattern, scale 14 or something like that
one box is allways missing
(works fine in Vray)

3DS Max 2010 Design 64 Bit
XP 64, 8 GB RAM


Please attach max file.

tryharder
Posts: 53
Joined: Mon Apr 27, 2009 10:36 am

Re: MultiScatter bugs

Postby tryharder » Thu Dec 03, 2009 7:04 pm

... OK, Image and scene attached in original post

tryharder
Posts: 53
Joined: Mon Apr 27, 2009 10:36 am

Re: MultiScatter bugs

Postby tryharder » Thu Dec 03, 2009 7:05 pm

OK,

I found out that it works when you use 1 as seed for Distribution. 8-)

with any other number 0, 2 ... it does not

tryharder
Posts: 53
Joined: Mon Apr 27, 2009 10:36 am

Re: MultiScatter bugs

Postby tryharder » Fri Dec 04, 2009 2:17 pm

MultiScatter Texture Map
tested in Vray

takes very long (about 10 secs) to place a multiscatter texture map in the diffuse slot of the vray material
when you save the scene and try to reopen
it takes hours

3DS Max 2010 Design 64 Bit
Vray 1.5 SP4
XP 64, 8 GB RAM

the hunt goes on

When the bugs are gone that will be a real killer baby :ugeek:
Last edited by tryharder on Fri Dec 04, 2009 5:34 pm, edited 3 times in total.

tryharder
Posts: 53
Joined: Mon Apr 27, 2009 10:36 am

Re: MultiScatter bugs

Postby tryharder » Fri Dec 04, 2009 2:42 pm

Max Startup time

takes about 20 seconds longer when the plug is installed :o

3DS Max 2010 Design 64 Bit
Vray 1.5 SP4
XP 64, 8 GB RAM

Karba
Posts: 184
Joined: Tue Jan 27, 2009 11:55 am

Re: MultiScatter bugs

Postby Karba » Fri Dec 04, 2009 5:07 pm

tryharder wrote:OK,

I found out that it works when you use 1 as seed for Distribution. 8-)

with any other number 0, 2 ... it does not


I fixed it.


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