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Re: MultiScatter bugs

Posted: Fri Dec 04, 2009 7:47 pm
by tryharder
Scatter Objects Probability Mask

the mask can not be cleared out to none

Re: MultiScatter bugs

Posted: Fri Dec 04, 2009 7:48 pm
by tryharder
Scatter Objects Probability Mask

the mask can not be cleared out to none

Re: MultiScatter bugs

Posted: Sat Dec 05, 2009 1:12 am
by Karba
tryharder wrote:Scatter Objects Probability Mask

the mask can not be cleared out to none
Thank you.
Fixed.

Re: MultiScatter bugs

Posted: Sat Dec 05, 2009 12:20 pm
by tryharder
good news for you!

my problems with the Multiscatter texture map are solved after deinstalling some of my 200 plugins :D
same for startup time of max :D

the bug hunt goes on :twisted:

Re: MultiScatter bugs

Posted: Sat Dec 05, 2009 12:32 pm
by Karba
tryharder wrote:good news for you!
...after deinstalling some of my 200 plugins :D ...
the bug hunt goes on :twisted:
200 plugins?! :shock: :?

Re: MultiScatter bugs

Posted: Sat Dec 05, 2009 12:36 pm
by tryharder
OK 100 or maybe 50 or 49 ... :oops:

Re: MultiScatter bugs

Posted: Mon Dec 07, 2009 1:59 pm
by AndrewBuxton
Im Gutted... It loads up fine, can select all the options, load all the proxies, pick meshes etc... but when it comes to rendering it just crashes with an Unhandled Exception error... and kicks me straight out of max without time to see the error line properly... Its defeinately coming up as a VRAY Unhandled Exception error, but i cant make the rest of it out.

Im using Max 2009 with VRAY SP2 Cracked, Ive installed the SP2 version of MultiScatter, Im on a Dual Quad Core 2.8ghz 64 Bit Machine with 8GB RAM, and cant for the life of me work out why its not working :(

Re: MultiScatter bugs

Posted: Mon Dec 07, 2009 2:57 pm
by Karba
AndrewBuxton wrote:SP2 version of MultiScatter
What do you mean? MultiScatter works with different versions of VRay.

Re: MultiScatter bugs

Posted: Tue Dec 08, 2009 5:00 am
by AndrewBuxton
I mean i used the Beta version for cracked SP2 as per this post by "Admin", but still getting same problem.

https://icube3d.com/phpBB3/viewtopi ... t=353#p868

Re: MultiScatter bugs

Posted: Tue Dec 08, 2009 2:42 pm
by raistlin
Hi all !

Just a simple post to tell a "little" problem for animated scatered

https://www.vincent-grieu.com/autre/wip/ ... stlin.html

like that !

I'm thinking this i a boder or collision problem, i've tried to change some parameter but don't work...