Get a mapping channel from surface

gerthevan
Posts: 2
Joined: Mon Apr 15, 2013 12:47 pm

Get a mapping channel from surface

Postby gerthevan » Mon Apr 15, 2013 4:39 pm

Hello there,

My question is quite simple, is it possible now, or is it panned to be able to get a mapping channel from the base surface? For example to have every generated polygon get a new, - additional to it's existing - mapping info based on the underlying surface's corresponding map channel data? This would greatly simplify randomizing the appearance of the generated geometry.

Best Regards
lj

anvar
Posts: 433
Joined: Sun Jul 11, 2010 12:34 pm

Re: Get a mapping channel from surface

Postby anvar » Tue Apr 16, 2013 3:34 pm

we will think if its possible to implement.

thank you

gerthevan
Posts: 2
Joined: Mon Apr 15, 2013 12:47 pm

Re: Get a mapping channel from surface

Postby gerthevan » Tue Apr 16, 2013 4:39 pm

Thank you for looking into it, much appreciated!

Best regards,
lj

anvar
Posts: 433
Joined: Sun Jul 11, 2010 12:34 pm

Re: Get a mapping channel from surface

Postby anvar » Thu Apr 17, 2014 4:15 pm

is "Use surface mapping" not does the job?


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