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Get a mapping channel from surface

Posted: Mon Apr 15, 2013 4:39 pm
by gerthevan
Hello there,

My question is quite simple, is it possible now, or is it panned to be able to get a mapping channel from the base surface? For example to have every generated polygon get a new, - additional to it's existing - mapping info based on the underlying surface's corresponding map channel data? This would greatly simplify randomizing the appearance of the generated geometry.

Best Regards
lj

Re: Get a mapping channel from surface

Posted: Tue Apr 16, 2013 3:34 pm
by anvar
we will think if its possible to implement.

thank you

Re: Get a mapping channel from surface

Posted: Tue Apr 16, 2013 4:39 pm
by gerthevan
Thank you for looking into it, much appreciated!

Best regards,
lj

Re: Get a mapping channel from surface

Posted: Thu Apr 17, 2014 4:15 pm
by anvar
is "Use surface mapping" not does the job?