Using a vray scatter texture we can get good variation results but I would like to ask for extended feature. For example if I have an object with several different colors in it, i.e. vray proxy with couple of materials, and I would like to variate each material with its own texture I cannot do that easily, since vray scatter object only accepts one texture that globally affects everything. Would it be possible to add a texture slot for vray scatter texture, and a user would be able to plugin a variance texture into a vray scatter texture as oppose to a vray scatter object?
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