memory leak with build 1.3.4

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morbidangel
Posts: 51
Joined: Fri Jun 08, 2012 10:51 pm

memory leak with build 1.3.4

Post by morbidangel »

Hi,
If I use geometry from a reference file to place scatter on, then that geometry gets updated (changed to new geometry but with old name), vray scatter upon reloading the scene uses max ram and crashes maya.
Also, I have accidentally selected several objects and went create/vray scatter (which is wrong) but it also used all ram and crashed maya.
Thanks.
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