scatter support for multiple uv tile space

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morbidangel
Posts: 51
Joined: Fri Jun 08, 2012 10:51 pm

scatter support for multiple uv tile space

Post by morbidangel »

At present it appears to only support 0 to 1 uv space. Would be great if it could use multiple tiles spanning outside of 0 to 1.
bdancer
Posts: 113
Joined: Tue Jun 28, 2011 9:09 pm

Re: scatter support for multiple uv tile space

Post by bdancer »

Could you please create a test scene for me and send it to izrantsev@icube3d.com?
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