scatter support for multiple uv tile space
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- Posts: 51
- Joined: Fri Jun 08, 2012 10:51 pm
scatter support for multiple uv tile space
At present it appears to only support 0 to 1 uv space. Would be great if it could use multiple tiles spanning outside of 0 to 1.
Re: scatter support for multiple uv tile space
Could you please create a test scene for me and send it to izrantsev@icube3d.com?