maya hangs with 16k texture
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- Posts: 51
- Joined: Fri Jun 08, 2012 10:51 pm
maya hangs with 16k texture
If I try to use a very large texture (16k) in the distribution map, maya just hangs and never comes back. Can this be fixed asap please, we can't continue production since we cannot use multi tiled uvs either, and a lower res map does not work for us.
Re: maya hangs with 16k texture
Could you please create a test scene for me and send it to izrantsev@icube3d.com?