VrayScatter For Maya 2.0.0

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bdancer
Posts: 113
Joined: Tue Jun 28, 2011 9:09 pm

VrayScatter For Maya 2.0.0

Post by bdancer »

VrayScatter For Maya 2.0.0

Maya versions:
  • Windows: 2009, 2010, 2011, 2012, 2013
  • Linux: 2009, 2010, 2011, 2012, 2013
  • MacOS X: 2010, 2011, 2012, 2013
V-Ray versions:
  • Windows/Linux/MacOS X: 1.5, 2.0, 2.2, 2.3
Architecture:
  • Linux: 64 bit
  • MacOS X: 32/64 bit
Download: Windows | Linux | MacOS X

Documentation: Linux/MacOS X Installation Guide

Changelog:
  • Animation support
  • Nurbs curve as distribution base
  • Distribution texture using object color
  • Light Linking support
  • Enable/disable button
  • Probability behavior changed
  • Optimized image texture processing
  • A lot of internal changes should speed up things and use less RAM
  • Installer now checks if Maya is running
To work with existing scenes you will need to connect one additional base object attribute to VRayScatter node, you could do this by running this simple script:

Code: Select all

string $scatters[] = `ls -type VRayScatter`;

for ( $node in $scatters )
{
    $base = `listConnections ($node + ".inMesh")`;
    connectAttr ($base[0] + ".worldMatrix") ($node + ".inMeshTM");
};
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