Hiding source object causes fatal error

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toast
Posts: 73
Joined: Mon Jul 16, 2012 4:30 am

Hiding source object causes fatal error

Post by toast »

Hello,

I found a fatal error and how to reproduce the issue.

Scatter a cube or something via VRayScatter.
Hide the cube (Display > Hide Selection)

V-Ray should refuse to render with a fatal error.

Renable the cube and V-Ray will render.

You can also reproduce the error with display layers and hiding a source object via display layers.

[2013/Mar/28|21:13:28] V-Ray: V-Ray for Maya version 2.25.01, revision 22828 from Mar 23 2013, 02:14:57
[2013/Mar/28|21:13:28] V-Ray: V-Ray core version is 2.00.02
Maya 2013x64
bdancer
Posts: 113
Joined: Tue Jun 28, 2011 9:09 pm

Re: Hiding source object causes fatal error

Post by bdancer »

This is how it works - objects are taken from vray itself, if you hide it then it won't come up to vray renderer and I can't operate it. That's why there is a 'hide' option inside vrayscatter itself.
May be it shouldn't crash =) but you shouldn't hide them anyway.
toast
Posts: 73
Joined: Mon Jul 16, 2012 4:30 am

Re: Hiding source object causes fatal error

Post by toast »

Ah yes, that makes sense. My intention was to hide them in first place for quick preview renders (I'm using display layers though to hide foliage).

But I'll also hide the VRayScatter nodes too for when doing test renders, thanks for the help :)
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