Solve Collision should only remove 1 object, not 2

lcrivell
Posts: 9
Joined: Mon Feb 24, 2014 5:10 pm

Solve Collision should only remove 1 object, not 2

Postby lcrivell » Wed Apr 16, 2014 12:40 am

When 2 objects are colliding, Solve Collision will delete both of them, when 1 would be enough (so the other one is not colliding anymore).
Is there any way to have only one of the objects to be deleted ? Thanks.

anvar
Posts: 478
Joined: Sun Jul 11, 2010 12:34 pm

Re: Solve Collision should only remove 1 object, not 2

Postby anvar » Wed Apr 16, 2014 9:46 pm

could you send us example file please?
mail@rendering.ru

thanks

lcrivell
Posts: 9
Joined: Mon Feb 24, 2014 5:10 pm

Re: Solve Collision should only remove 1 object, not 2

Postby lcrivell » Tue Apr 22, 2014 5:30 pm

Actually my issue is even worse. Basically non overlapping cubes are removed. See pictures attached and demo scene too, where the red arrow indicates a cube which is not overlapping any other cube and is deleted once Solve Collision is checked.
BeforeRemoveCollision.png
Before checking Solve Collision
BeforeRemoveCollision.png (39.1 KiB) Viewed 238287 times

AfterSolveCollision.png
After checking Solve Collision
AfterSolveCollision.png (44.09 KiB) Viewed 238287 times


Thanks for your help.
Overlap test.zip
The maya scene
(8 KiB) Downloaded 3692 times

anvar
Posts: 478
Joined: Sun Jul 11, 2010 12:34 pm

Re: Solve Collision should only remove 1 object, not 2

Postby anvar » Tue Apr 29, 2014 5:56 pm

with the current version the only option is to try changing "Penetration" setting


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