Page 1 of 1

Solve Collision should only remove 1 object, not 2

Posted: Wed Apr 16, 2014 12:40 am
by lcrivell
When 2 objects are colliding, Solve Collision will delete both of them, when 1 would be enough (so the other one is not colliding anymore).
Is there any way to have only one of the objects to be deleted ? Thanks.

Re: Solve Collision should only remove 1 object, not 2

Posted: Wed Apr 16, 2014 9:46 pm
by anvar
could you send us example file please?
support@icube3d.com

thanks

Re: Solve Collision should only remove 1 object, not 2

Posted: Tue Apr 22, 2014 5:30 pm
by lcrivell
Actually my issue is even worse. Basically non overlapping cubes are removed. See pictures attached and demo scene too, where the red arrow indicates a cube which is not overlapping any other cube and is deleted once Solve Collision is checked.
Before checking Solve Collision
Before checking Solve Collision
BeforeRemoveCollision.png (39.1 KiB) Viewed 241470 times
After checking Solve Collision
After checking Solve Collision
AfterSolveCollision.png (44.09 KiB) Viewed 241470 times
Thanks for your help.
Overlap test.zip
The maya scene
(8 KiB) Downloaded 3707 times

Re: Solve Collision should only remove 1 object, not 2

Posted: Tue Apr 29, 2014 5:56 pm
by anvar
with the current version the only option is to try changing "Penetration" setting