Position of source objects cause issues when scatter

Post Reply
Dariusz
Posts: 9
Joined: Sat Jan 23, 2016 7:06 pm

Position of source objects cause issues when scatter

Post by Dariusz »

Hey

I have some problems with scattering. Not sure if user error or bug. But:

I have 5 trees

I have them located at x y z > -500 -500 -500 and so on so they next to each other.

If I use them as source for scatter they do not touch ground. They feel offsetted and in incorrect placement. So far I had to make sure that all my pivots were at 0 0 0 and model is at 0 0 0 making it quite hard for me.

Am I doing something wrong? Why cant the source model be anywhere in the scene ?

Regards

Dariusz
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: Position of source objects cause issues when scatter

Post by anvar »

please send us the following info to support@icube3d.com
1. vray version
2. Maya version
3. VRayScatter version
4. some screenshoots and a file if possible
Post Reply