SplineLand 1.0.5

admin
Site Admin
Posts: 448
Joined: Fri Jan 23, 2009 7:44 pm

SplineLand 1.0.5

Postby admin » Thu Jan 31, 2013 3:45 pm

Release
English documentation here http://docs.rendering.ru/en:splineland
Attachments
SplineLand_1_0_5.rar
Distributive
(505.24 KiB) Downloaded 3393 times
SplineLand_Documentation_rus.pdf
Russian documentation
(560.08 KiB) Downloaded 4199 times

anvar
Posts: 462
Joined: Sun Jul 11, 2010 12:34 pm

Re: SplineLand 1.0.5

Postby anvar » Mon Feb 04, 2013 9:20 pm

the following bug is identified and will be fixed in next update:

when creating a SplineLand dummy object 3ds max may crash
workaround: instead of Click you need to Click and Drag

peterguthrie
Posts: 6
Joined: Fri Mar 06, 2009 1:46 pm

Re: SplineLand 1.0.5

Postby peterguthrie » Fri Feb 08, 2013 7:06 pm

no matter what I do I can't get the generated surface to show in the viewport in anything other than wireline. It render fine. any ideas?

peterguthrie
Posts: 6
Joined: Fri Mar 06, 2009 1:46 pm

Re: SplineLand 1.0.5

Postby peterguthrie » Fri Feb 08, 2013 7:17 pm

ps. max 2013 x64

anvar
Posts: 462
Joined: Sun Jul 11, 2010 12:34 pm

Re: SplineLand 1.0.5

Postby anvar » Mon Feb 11, 2013 5:07 pm

peterguthrie wrote:ps. max 2013 x64

we just found the problem with 2013 , it will be fixed in next release

in "Shaded и Realistic" only mesh is visible http://clip2net.com/s/2OPe7
in "Consistent colors + Edged Faces" suface is visible http://clip2net.com/s/2OPhm
but mesh is visible only if object is selected

atelieryork
Posts: 4
Joined: Wed Jan 23, 2013 4:56 pm
Location: London, UK
Contact:

Re: SplineLand 1.0.5

Postby atelieryork » Mon Feb 11, 2013 5:48 pm

Peter, think I'm going to let you bug test this initial release! Looking forward to trying it out but looks like a show-stopping problem, there...

Question to the devs - is this 100EUR price life-time or for 1-year or...?

Many thanks

anvar
Posts: 462
Joined: Sun Jul 11, 2010 12:34 pm

Re: SplineLand 1.0.5

Postby anvar » Mon Feb 11, 2013 7:43 pm

atelieryork wrote:Peter, think I'm going to let you bug test this initial release! Looking forward to trying it out but looks like a show-stopping problem, there...

Question to the devs - is this 100EUR price life-time or for 1-year or...?

Many thanks


these identified bugs are not critical
our prices has only been life-time so far

atelieryork
Posts: 4
Joined: Wed Jan 23, 2013 4:56 pm
Location: London, UK
Contact:

Re: SplineLand 1.0.5

Postby atelieryork » Tue Feb 12, 2013 1:42 pm

anvar wrote:
atelieryork wrote:Peter, think I'm going to let you bug test this initial release! Looking forward to trying it out but looks like a show-stopping problem, there...

Question to the devs - is this 100EUR price life-time or for 1-year or...?

Many thanks


these identified bugs are not critical
our prices has only been life-time so far


Sorry Anvar but if it's only possible to view the generated terrain in wireframe and not Shaded mode then this really is a critical bug. That's not usable, for me. How can you apply materials and work on the actual terrain and objects sitting on it properly?

Is there an ETA for the bugfix release? I'm very keen to try this out once it's in a (mostly) fully-working state.

But great to hear that it's a lifetime cost. It might be a good idea to mention this on your site when purchasing.


Return to “SplineLand”

Who is online

Users browsing this forum: No registered users and 3 guests