Limiting the area of the geometry?

nirsul
Posts: 5
Joined: Fri Oct 30, 2009 3:33 pm

Limiting the area of the geometry?

Postby nirsul » Sun Mar 17, 2013 4:12 am

Hi

Just bought it and was wondering - Is there a way to force SL to create the topography within the boundaries of my plan -

If I have topo-lines within a rectangle - SL creates a big mesh which does not respect the rectangle - This is annoying since I have to cut out any residual mesh areas.


Regards

NIR

anvar
Posts: 462
Joined: Sun Jul 11, 2010 12:34 pm

Re: Limiting the area of the geometry?

Postby anvar » Tue Mar 19, 2013 8:56 pm

please see this post
viewtopic.php?f=24&t=1194

readme
Posts: 1
Joined: Thu Jul 18, 2013 6:30 pm

Re: Limiting the area of the geometry?

Postby readme » Fri Jul 19, 2013 12:09 pm

I've got the exact same question, but the mentioned thread isn't available anymore.
Also as a side note, how do I prevent SplineLand from generating terrain below Z=0 within a closed spline whose control points are all at Z=0?
My workaround right now is putting even more smaller splines in those areas.

Thanks!
readme

anvar
Posts: 462
Joined: Sun Jul 11, 2010 12:34 pm

Re: Limiting the area of the geometry?

Postby anvar » Fri Jul 19, 2013 11:39 pm

readme wrote:I've got the exact same question, but the mentioned thread isn't available anymore.
Also as a side note, how do I prevent SplineLand from generating terrain below Z=0 within a closed spline whose control points are all at Z=0?
My workaround right now is putting even more smaller splines in those areas.

Thanks!
readme


please send us the file and some screenshots to mail@rendering.ru to troubleshoot
thank you
Anvar


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