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Interpolation errors - spikes!
Posted: Mon May 27, 2013 8:11 am
by duke
I've found that splineland isn't working very well with ramps or sharp changes in elevation (such as cliffs and retaining walls). Please see attached image and scene:
- SplineLandError.jpg (95.62 KiB) Viewed 204267 times
Re: Interpolation errors - spikes!
Posted: Mon May 27, 2013 9:14 am
by duke
A way to approach this in code would be to scale the Z interpolation by the non-interpolated curvature, such that steeper areas have less Z interpolation.
Re: Interpolation errors - spikes!
Posted: Wed May 29, 2013 12:32 am
by anvar
yes, SplineLand is not suitable for making vertical surfaces
thank you for suggestion, I will pass it to developers
Re: Interpolation errors - spikes!
Posted: Wed Aug 07, 2013 9:43 am
by duke
Any updates on this and how it might be handled?
Re: Interpolation errors - spikes!
Posted: Sun Aug 11, 2013 10:50 pm
by anvar
unfortunately its not possible to create vertical surfaces with SplineLand