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matID's

Posted: Wed Sep 25, 2013 7:13 pm
by Frans3dqdr
Finaly I have some time to study on Splineland, since purchase I only installed the plugin.
For now I find it a good solution to create landscapes in Max.

I encounter a problem with the matID's,
-creating a surface with splines, the correct ID is given, also base ID is changeable.
-Platform also creates correct ID's
-After a insert, like a rectangle to split the outer meshes the ID's get mixed up.

I have installed version 1.0.7.

Reg, Frans