SplineLand in development

anvar
Posts: 442
Joined: Sun Jul 11, 2010 12:34 pm

Re: SplineLand in development

Postby anvar » Wed Jan 23, 2013 9:02 pm

atelieryork wrote:Saw this on CGRecord this morning - looks like exactly what we need in many of our projects.

Is there any news on this? Release date?


We hope to release it within a couple of weeks

atelieryork
Posts: 4
Joined: Wed Jan 23, 2013 4:56 pm
Location: London, UK
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Re: SplineLand in development

Postby atelieryork » Thu Jan 24, 2013 6:26 pm

anvar wrote:
atelieryork wrote:Saw this on CGRecord this morning - looks like exactly what we need in many of our projects.

Is there any news on this? Release date?


We hope to release it within a couple of weeks


Great news! As soon as possible, please! I think it's going to save us a huge amount of time compared to our current workflow for landscape work, so we're very excited to give it a try...

anvar
Posts: 442
Joined: Sun Jul 11, 2010 12:34 pm

Re: SplineLand in development

Postby anvar » Thu Jan 31, 2013 1:50 pm


toast
Posts: 67
Joined: Mon Jul 16, 2012 4:30 am

Re: SplineLand in development

Postby toast » Mon Feb 04, 2013 7:32 am

Hi Anvar, like with VRayPattern and VRayScatter, are there any plans to port this amazing tech to Maya as well? Thank you.


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