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Hi

Posted: Mon Jan 23, 2012 6:12 pm
by THINKTANK7233
Hi Guys, might be worth mentioning, using a Normals Map on for instance, a person, in a multi-scatter. causes Max to crash on Render.

Cheers :cry:

Re: Hi

Posted: Tue Jan 24, 2012 6:36 pm
by admin
It is bug in standard Normal Map in 3ds max. Use Vray Normal Map.