Looping animation wish

replaced by MultiScatter
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SteveGreen
Posts: 27
Joined: Sat Jan 30, 2010 2:47 pm

Looping animation wish

Post by SteveGreen »

Hi,

I've been asked to producing some looping animations, and I'm having a problem getting trees created with a plugin called treestorm to loop.

I've managed to work around it by point caching the trees and morphing over the transition. It's a bit unpredictable though, since point cache can crash with heavy meshes (like trees)

I wondered if it would be possible to add another option to the animations in VRayScatter (or multiscatter) where it will morph the the start and end so it's a seamless loop.

Thanks,

Steve
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