i have a surface full of plants...
the surface is animated with a circular gradient - displacemant map....
i want to fake a pressure wave going through the field of plants...
because the plants inherit their orientation from the surface-normals of the emitter it seems to work,
vrayscatter creates a new distribution in every frame, as long as the emitter is animated
is there any way to avoid this re-distribution on animated emitters ????
thx a lot
replaced by MultiScatter
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