animated emitters and re - distribution

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houndman
Posts: 5
Joined: Thu Mar 11, 2010 11:52 pm

animated emitters and re - distribution

Postby houndman » Fri May 13, 2011 2:43 pm

Hey Guys!
Following issue:

i have a surface full of plants...
the surface is animated with a circular gradient - displacemant map....
i want to fake a pressure wave going through the field of plants...
because the plants inherit their orientation from the surface-normals of the emitter it seems to work,

BUT

vrayscatter creates a new distribution in every frame, as long as the emitter is animated :(

is there any way to avoid this re-distribution on animated emitters ????

thx a lot

houndman

houndman
Posts: 5
Joined: Thu Mar 11, 2010 11:52 pm

Re: animated emitters and re - distribution

Postby houndman » Mon May 16, 2011 3:48 pm

Got it.....

re-distribution was caused by an animated uvw-gizmo......

with an static uvw-mapping and an animated texture (file sequence) it works......#

peace


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