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animated emitters and re - distribution

Posted: Fri May 13, 2011 2:43 pm
by houndman
Hey Guys!
Following issue:

i have a surface full of plants...
the surface is animated with a circular gradient - displacemant map....
i want to fake a pressure wave going through the field of plants...
because the plants inherit their orientation from the surface-normals of the emitter it seems to work,

BUT

vrayscatter creates a new distribution in every frame, as long as the emitter is animated :(

is there any way to avoid this re-distribution on animated emitters ????

thx a lot

houndman

Re: animated emitters and re - distribution

Posted: Mon May 16, 2011 3:48 pm
by houndman
Got it.....

re-distribution was caused by an animated uvw-gizmo......

with an static uvw-mapping and an animated texture (file sequence) it works......#

peace