Hi,
I'm using Vrayscatter2 sp3 and had fiew crashes. By eliminating the potential reasons 1 by 1, it apeares that the normal map used in the distributed object mat is crashing 3dsmax.
so, this mater, is it going to be solved soon or should we forget about normals map while using Vrayscatte2 sp3?
...thank you for answering.
Regards, K.
crash problem
Re: crash problem
We have sent question about this problem to Chaosgroup, but don't get answer yet.