Release
English documentation here https://docs.icube3d.com/en:splineland
SplineLand 1.0.5
SplineLand 1.0.5
- Attachments
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- SplineLand_1_0_5.rar
- Distributive
- (505.24 KiB) Downloaded 3638 times
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- SplineLand_Documentation_rus.pdf
- Russian documentation
- (560.08 KiB) Downloaded 4712 times
Re: SplineLand 1.0.5
the following bug is identified and will be fixed in next update:
when creating a SplineLand dummy object 3ds max may crash
workaround: instead of Click you need to Click and Drag
when creating a SplineLand dummy object 3ds max may crash
workaround: instead of Click you need to Click and Drag
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- Posts: 6
- Joined: Fri Mar 06, 2009 1:46 pm
Re: SplineLand 1.0.5
no matter what I do I can't get the generated surface to show in the viewport in anything other than wireline. It render fine. any ideas?
Re: SplineLand 1.0.5
we just found the problem with 2013 , it will be fixed in next releasepeterguthrie wrote:ps. max 2013 x64
in "Shaded и Realistic" only mesh is visible https://clip2net.com/s/2OPe7
in "Consistent colors + Edged Faces" suface is visible https://clip2net.com/s/2OPhm
but mesh is visible only if object is selected
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- Posts: 4
- Joined: Wed Jan 23, 2013 4:56 pm
- Location: London, UK
- Contact:
Re: SplineLand 1.0.5
Peter, think I'm going to let you bug test this initial release! Looking forward to trying it out but looks like a show-stopping problem, there...
Question to the devs - is this 100EUR price life-time or for 1-year or...?
Many thanks
Question to the devs - is this 100EUR price life-time or for 1-year or...?
Many thanks
Re: SplineLand 1.0.5
these identified bugs are not criticalatelieryork wrote:Peter, think I'm going to let you bug test this initial release! Looking forward to trying it out but looks like a show-stopping problem, there...
Question to the devs - is this 100EUR price life-time or for 1-year or...?
Many thanks
our prices has only been life-time so far
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- Posts: 4
- Joined: Wed Jan 23, 2013 4:56 pm
- Location: London, UK
- Contact:
Re: SplineLand 1.0.5
Sorry Anvar but if it's only possible to view the generated terrain in wireframe and not Shaded mode then this really is a critical bug. That's not usable, for me. How can you apply materials and work on the actual terrain and objects sitting on it properly?anvar wrote:these identified bugs are not criticalatelieryork wrote:Peter, think I'm going to let you bug test this initial release! Looking forward to trying it out but looks like a show-stopping problem, there...
Question to the devs - is this 100EUR price life-time or for 1-year or...?
Many thanks
our prices has only been life-time so far
Is there an ETA for the bugfix release? I'm very keen to try this out once it's in a (mostly) fully-working state.
But great to hear that it's a lifetime cost. It might be a good idea to mention this on your site when purchasing.