Hi,
I found in Maya you can combine curves under one node.
Is it possible for VRayScatter to support it please?
Multiscatter is able to use multiple curves for 3DS Max and it would be fantastic if it would work for Maya.
Thank you!
Additional curve support?
Re: Additional curve support?
In case it helps, here is the procedure to combine curves;
Obviously first select multiple curves in scene and run this script to combine them.
Obviously first select multiple curves in scene and run this script to combine them.
Code: Select all
global proc combineCurvesUnderTransform(){
string $selCurves[] = `ls -sl`;
makeIdentity -apply true -t 1 -r 1 -s 1 -n 0;
select -deselect $selCurves[0];
pickWalk -d down;
select -add $selCurves[0];
parent -r -s;
select -r $selCurves[0];
}
combineCurvesUnderTransform;
Re: Additional curve support?
Thanks for the tip! I'll try to implement this as soon as possible!
Re: Additional curve support?
I don't mean to be rude, but was this possible at all?
It would be a very, very useful feature. Defining gardens and plants into specific areas for instance would save an incredible amount of time. Thank you.
It would be a very, very useful feature. Defining gardens and plants into specific areas for instance would save an incredible amount of time. Thank you.
Re: Additional curve support?
toast, sorry for such a huge delay, please, try this version: https://files.icube3d.com/vrayscatter_f ... 24.exe.zip