Solve Collision should only remove 1 object, not 2

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lcrivell
Posts: 9
Joined: Mon Feb 24, 2014 5:10 pm

Solve Collision should only remove 1 object, not 2

Post by lcrivell »

When 2 objects are colliding, Solve Collision will delete both of them, when 1 would be enough (so the other one is not colliding anymore).
Is there any way to have only one of the objects to be deleted ? Thanks.
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: Solve Collision should only remove 1 object, not 2

Post by anvar »

could you send us example file please?
support@icube3d.com

thanks
lcrivell
Posts: 9
Joined: Mon Feb 24, 2014 5:10 pm

Re: Solve Collision should only remove 1 object, not 2

Post by lcrivell »

Actually my issue is even worse. Basically non overlapping cubes are removed. See pictures attached and demo scene too, where the red arrow indicates a cube which is not overlapping any other cube and is deleted once Solve Collision is checked.
Before checking Solve Collision
Before checking Solve Collision
BeforeRemoveCollision.png (39.1 KiB) Viewed 241380 times
After checking Solve Collision
After checking Solve Collision
AfterSolveCollision.png (44.09 KiB) Viewed 241380 times
Thanks for your help.
Overlap test.zip
The maya scene
(8 KiB) Downloaded 3705 times
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: Solve Collision should only remove 1 object, not 2

Post by anvar »

with the current version the only option is to try changing "Penetration" setting
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