Hi,
This is a veeery useful tools
https://forum.itoosoft.com/index.php?topic=2604.0
Is it possible to have also in Multuiscatter?
Thanks!
EDGE option to "cut" at rendertime geometry
EDGE option to "cut" at rendertime geometry
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Re: EDGE option to "cut" at rendertime geometry
thanks
we will see if its possible to implement
we will see if its possible to implement
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- Posts: 8
- Joined: Thu Apr 12, 2012 1:24 am
Re: EDGE option to "cut" at rendertime geometry
That would be awesome !!!! We are thinking about moving to ForestPack pro mostly for that feature... Should we expect an update anytime soon ?
Thanks !
Thanks !
Re: EDGE option to "cut" at rendertime geometry
Would love to see this feature too! (not only for Vray but with Corona too!)
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- Posts: 12
- Joined: Tue Nov 03, 2009 12:06 am
Re: EDGE option to "cut" at rendertime geometry
+1 i would like to see those hard clean edges, most of the time my clients wants to show them a perfectly cut edge on carpets of artificial grass
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- Posts: 3
- Joined: Tue May 24, 2016 3:02 am
Re: EDGE option to "cut" at rendertime geometry
+1
I really need this feature, clients want any kind of tiny details with grass or gravel...
I really need this feature, clients want any kind of tiny details with grass or gravel...
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- Posts: 3
- Joined: Tue May 24, 2016 3:02 am
Re: EDGE option to "cut" at rendertime geometry
Any progress for this option?
Re: EDGE option to "cut" at rendertime geometry
please check https://forum.icube3d.com/viewtopic.php?f=16&t=1389
we done some initial work on this, for V-Ray only at the moment
we done some initial work on this, for V-Ray only at the moment