for V-Ray 3 access to nightlies is required, as current public release 3.00.01 is not compatible.
Changelog:
- [add] Sticking VRayScatter elements to animated emitter (UV based random pattern, remains the same when surface is animated)
- [add] Render ID mode; allows to select UVW by name
- [add] Support for system variables in vrayproxy paths
- [add] Support for Maya 2016
- [fix] many bug fixes