Hey
I have some problems with scattering. Not sure if user error or bug. But:
I have 5 trees
I have them located at x y z > -500 -500 -500 and so on so they next to each other.
If I use them as source for scatter they do not touch ground. They feel offsetted and in incorrect placement. So far I had to make sure that all my pivots were at 0 0 0 and model is at 0 0 0 making it quite hard for me.
Am I doing something wrong? Why cant the source model be anywhere in the scene ?
Regards
Dariusz
Position of source objects cause issues when scatter
Re: Position of source objects cause issues when scatter
please send us the following info to support@icube3d.com
1. vray version
2. Maya version
3. VRayScatter version
4. some screenshoots and a file if possible
1. vray version
2. Maya version
3. VRayScatter version
4. some screenshoots and a file if possible