Hi Anvar,
One thing that could be improved is the Remove Scatter Objects button. It rarely ever removes *all* the selected Scatter Objects meaning you have to remove multiple times to clear the list. Mostly happens with longer lists of objects but it`s like it just doesn`t want to let some of them go. Or is it just me ?
cheers,
Anthony
Removing Scatter objects..
Re: Removing Scatter objects..
I was able to reproduce this
looks like it skips every other object if they are next to each other on the list
I will put it on the list
thanks Anthony
looks like it skips every other object if they are next to each other on the list
I will put it on the list
thanks Anthony
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Re: Removing Scatter objects..
Awesome.
Thanks Anvar !
Thanks Anvar !
Re: Removing Scatter objects..
I also noticed I often can't select a single object in multi painter. I'm on MAX 21 and 4K screen and I feel it has to do with that. Like the select is shifted. I click a bit bellow and then it selects it. Also now deselect doesn't work. If I click alt i get a minus sign but I keep adding to selection. So generally select got very broken at one point.
Like if I use rectangular select by click dragging, I usually select objects that are somewhere below or above the actual marquee (I think it's called)
Like if I use rectangular select by click dragging, I usually select objects that are somewhere below or above the actual marquee (I think it's called)
Re: Removing Scatter objects..
both issues are fixed and will be available in next release
if you need it sooner please email us for latest builds
if you need it sooner please email us for latest builds
Re: Removing Scatter objects..
released 1.623 viewtopic.php?f=16&t=1485
Re: Removing Scatter objects..
Thanks so much for this! Will test it now but I trust you guys
Re: Removing Scatter objects..
I think collision rate is broken now. I am using multipainter to scatter several objects and I always use 5.0 to make them really close (bushes, trees, etc.) and they are all behaving like it's set to 100.0
Re: Removing Scatter objects..
Oh...this could be because I imported the Multipainter object as well as its objects. Now that I created the new MP object in my scene its ok.
Maybe something to take a look at still.
Maybe something to take a look at still.